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December 5, 2007
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the evil oatmeal
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There is more to this universe than you can ever imagine. What you see is not all there is.
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My photo account [link] This is
It splits the edges in two. Also, you can select polygons and copy/detach them in Max by holding down shift while clicking/moving them then make them separate objects that'll still keep the shape of your original model.
(there are other button/shortcuts for the same actions in Maya, C4D, etc.)
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My DA Page: [link] (Low & High poly 3D Mostly)
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